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Alien Addition

Alien Addition

Game images by RAWG

Alien Addition

Alien Addition

Arcademics (web versions) / Education Games (itch.io variant)

Browser (Arcademics, HoodaMath, CokoGames); iPad/iPhone (Arcademics app); Windows (downloadable itch.io build)Free-to-play (browser) with optional subscription (Arcademics Plus); small paid downloadable variant available
Health Score
57
DECENT

About This Game

Arcade-style educational math game that combines Space-Invaders-like shooting with simple addition problems — players answer addition facts to shoot the correct alien before ships reach the bottom of the screen. Primarily designed for elementary math practice with short rounds, leaderboards, and optional teacher/parent progress reporting via Arcademics Plus.

Score Breakdown

Positive Aspects

Educational Value
4/5
Creativity
1/5
Pro-Social
2/5

Risk Factors

Addictive Monetization
1/5
Time Pressure / FOMO
2/5
Social Risk
2/5
Content Intensity
1/5

Negatives

  • •Real-time multiplayer/racing can pressure slower learners
  • •Some platform builds may require accounts or a paid subscription for progress tracking and reports
  • •Hosted versions on third-party sites sometimes include ads or differing feature sets.

Positives

  • •Makes rote addition practice more engaging through arcade gameplay
  • •Short, focused rounds suitable for classroom or short home practice
  • •Optional teacher/parent tools and reports when using Arcademics Plus.

Gameplay Videos

Alien Addition for the TI-99/4A

Highretrogamelord

1 of 3

Official Ratings

Not Rated
ESRB
Educational ContentMild Cartoon Violence (non-graphic)

Online Multiplayer/Leaderboards; Account creation for Arcademics Plus; Optional subscription/in-app purchase for premium features

Not Rated
PEGI
Educational contentmild cartoon action

Age Recommendations

ℹ️Ages 3-5
Not recommended as a primary learning tool — pacing and on-screen speed can be too fast for most preschoolers; supervised play only.
ℹ️Ages 6-8
Recommended — good for practicing addition facts (1–12); ideal for short, repeated practice sessions and classroom stations.
ℹ️Ages 9-12
Appropriate as remedial practice or quick fluency drills; likely too basic for grade-level learners beyond early elementary unless used for speed/accuracy training.
ℹ️Ages 13-15
Generally too simple for this age except for students needing basic-skill remediation; may be used by tutors or for quick practice.
ℹ️Ages 16-18
Not recommended for curricular use — only useful for older players working on very basic addition or for quick, casual practice.

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