GameCompass LogoGameCompass

Pokémon: Let's Go, Pikachu!

Pokémon: Let's Go, Pikachu!

Game images by RAWG

Pokémon: Let's Go, Pikachu!

Pokémon: Let's Go, Pikachu!

Game Freak

Nintendo SwitchPaid (full retail/digital purchase; no microtransactions)
Health Score
64
GOOD

About This Game

Super Review

Pokémon: Let's Go, Pikachu! offers a gentle entry into the world of Pokémon on Nintendo Switch. Its charming visuals and simplified gameplay make it a good fit for families, especially with younger players. While the mechanics might not challenge veterans, the local co-op mode encourages shared adventure. It’s a full-price purchase with no hidden monetization, making it a straightforward choice for parents.

Super Review

Parent verdict

This "Good" rated Pokémon adventure is a qualified fit for families seeking a low-stress, cooperative game. Its simplified approach to Pokémon training and battling, paired with charming presentation, is ideal for younger players and those new to the series. Parents will appreciate the absence of in-game purchases and the focus on exploration and collection, though older, more experienced players might find its systems too basic. It's a solid choice for shared screen time, offering a classic experience reimagined for a new generation.

What players actually do

  • Players explore the Kanto region, finding and catching wild Pokémon using motion or button controls to expand their collection and complete a digital encyclopedia.
  • Players train their team of Pokémon by battling other trainers in turn-based combat, developing strategic thinking about type advantages and move sets.
  • Players engage in optional local co-op, allowing a second player to join in with a second Joy-Con to help catch Pokémon and participate in battles, fostering teamwork.

Where it shines

  • The game provides a very accessible introduction to the core Pokémon loop of catching, training, and battling, making it easy for new or younger players to grasp.
  • Local two-player co-op allows siblings or parents and children to play through the main adventure together on a single console, promoting shared gameplay experiences.

Parent watch-outs

  • While generally easy to learn, the motion controls for catching Pokémon can be finicky for some players, potentially leading to frustration.
  • The simplified mechanics and linear progression might not hold the interest of experienced Pokémon fans or older teens seeking deeper strategic challenges.

Family rules worth setting

  • Set a time limit for play sessions, especially if players are prone to extended exploration or repeated catching attempts.
  • Encourage shared play in co-op mode to foster collaboration and help younger players with reading or battle strategies.

Talk about this

  • Discuss how different Pokémon types have strengths and weaknesses, and how building a balanced team requires planning and adapting strategies.
  • Talk about the value of persistence when trying to catch a rare Pokémon or overcoming a tough battle, and how effort can lead to rewards.

Play style

Sessions can be flexible, from quick catching attempts to longer periods of exploration and trainer battles. The difficulty is generally low, making it approachable. Younger players might need assistance with reading menus or understanding battle strategies, but the co-op mode allows for direct help. It's designed for both solo and shared local play, with limited online features focused on trading and battling with friends rather than broad social exposure.

Score Breakdown

Positive Aspects

Educational Value
1/5
Creativity
3/5
Pro-Social
3/5

Risk Factors

Addictive Monetization
0/5
Time Pressure / FOMO
0/5
Social Risk
1/5
Content Intensity
1/5

Why this rating

Educational Value

1/5

While the game involves basic strategy in turn-based combat and some collection management, it offers minimal direct academic or complex problem-solving educational value. The primary learning involves understanding creature types and simple numerical comparisons.

Creativity

3/5

Players exercise creativity through building and customizing their team of Pokémon, choosing from a wide variety of creatures and tailoring their move sets. This encourages experimentation with different combinations to find effective strategies for battles.

Pro-Social

3/5

The local co-op mode is a significant pro-social feature, encouraging two players to work together to catch Pokémon and participate in battles. Online interactions are limited primarily to trading and battling with known friends, fostering positive social connections.

Addictive Monetization

0/5

This game is a full retail purchase with no microtransactions, loot boxes, or other in-game purchases whatsoever. There are no elements designed to drive recurrent spending or exploit psychological vulnerabilities for monetization.

Negatives

  • •Simplified mechanics may bore series veterans
  • •motion-control catching can feel awkward for some players
  • •limited online features and trading compared with modern Pokémon titles.

Positives

  • •Accessible introduction to Pokémon series
  • •family-friendly visuals and tone
  • •local co-op for shared play
  • •nostalgic remake of Pokémon Yellow.

Gameplay Videos

Pokémon: Let's Go, Pikachu! playthrough ~Longplay~

FCPlaythroughs

1 of 3

Official Ratings

E
ESRB
Mild Cartoon Violence

Online Interactions Not Rated by the ESRB

PEGI 7
PEGI
Violence (mild)

Age Fit

ℹ️Ages 3-5
Not recommended; controls and reading requirements will be too complex without constant parental assistance.
ℹ️Ages 6-8
A good fit with light parental guidance; ideal for learning basic RPG concepts and enjoying the characters.
ℹ️Ages 9-12
Recommended; players can largely enjoy the game independently, developing collection and strategic skills.
ℹ️Ages 13-15
Appropriate; content is safe, but older teens may find the gameplay less challenging than other RPGs.
ℹ️Ages 16-18
Appropriate; content is non-mature, but the game's simplified nature might not appeal to those seeking deep, complex experiences.

Help us rate the next game

GameCompass is free for every family and takes nothing from game studios. A coffee is what puts the next game on the list.

Buy us a coffeeWhat support pays for