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Talking Tom Gold Run

Talking Tom Gold Run

Game images by RAWG

Talking Tom Gold Run

Talking Tom Gold Run

Outfit7 Limited

iOS; Android; Amazon AppstoreFree-to-play with ads and in-app purchases
Health Score
27
RISKY

About This Game

An endless-runner starring Talking Tom and friends where players sprint, jump and dodge through themed worlds to recover stolen gold, unlock characters and customise outfits; runs are short, fast-paced and event-driven. The app is free but relies heavily on ads, rewarded videos and in‑game purchases for progression and cosmetics.

Score Breakdown

Positive Aspects

Educational Value
0/5
Creativity
2/5
Pro-Social
1/5

Risk Factors

Addictive Monetization
4/5
Time Pressure / FOMO
3/5
Social Risk
2/5
Content Intensity
2/5

Negatives

  • •Frequent advertising and rewarded-video prompts
  • •multiple in‑app purchases and gated progression can encourage spending
  • •privacy/personalised-ad concerns noted in third‑party reviews.

Positives

  • •Bright, kid-friendly characters and visuals
  • •simple one-touch controls and short runs suitable for quick play sessions
  • •regular events and character/customisation rewards.

Gameplay Videos

Talking Tom Gold Run - Episode 63: Exciting Gameplay and New Challenges!

Tom Run and Play

1 of 3

Official Ratings

E
ESRB
Cartoon Violence

In-Game Purchases; Advertising; Links to other apps/websites

PEGI 3 (estimated)
PEGI
Mild Violence (cartoon) (estimated)

Age Recommendations

ℹ️Ages 3-5
Not recommended — gameplay is fast and frenetic, and the app contains frequent ads and purchase prompts; if allowed, play only with close supervision and ad controls enabled.
ℹ️Ages 6-8
May be appropriate with parental supervision: disable in-app purchases, use parental/ad controls, and discuss ads and spending with the child.
ℹ️Ages 9-12
Generally okay for independent play if parents turn off purchases and review privacy/ads settings; discuss how rewarded ads and IAPs work.
ℹ️Ages 13-15
Suitable — still encourage use of privacy settings and disable/lock purchases to avoid accidental spending; social features are limited or restricted for under‑13s.
ℹ️Ages 16-18
Appropriate for teens; main concerns are ads, data collection and in‑game purchases rather than game content.

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