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Two Point Campus

Two Point Campus

Game images by RAWG

Two Point Campus

Two Point Campus

Two Point Studios

Windows (PC); macOS; Linux; Nintendo Switch; PlayStation 4; PlayStation 5; Xbox One; Xbox Series X/SPaid (one-time purchase) with optional paid DLC and in-game purchases
Health Score
56
DECENT

About This Game

A lighthearted university management and building sim where players design outdoor and indoor campus spaces, hire staff, run quirky courses, and manage student needs and finances. Tone is whimsical and comedic with gross-out jokes (vomit, toilet humor) and mild suggestive imagery; gameplay focuses on planning, resource management, and creative campus design.

Score Breakdown

Positive Aspects

Educational Value
3/5
Creativity
3/5
Pro-Social
1/5

Risk Factors

Addictive Monetization
3/5
Time Pressure / FOMO
0/5
Social Risk
1/5
Content Intensity
3/5

Negatives

  • •Contains toilet/gross-out humor and pixelated shower censoring that some parents may find inappropriate
  • •includes optional paid DLC and in-game purchases (not necessary to complete game) so parental purchase controls are recommended.

Positives

  • •Encourages planning, budgeting and systems thinking
  • •strong creative/building tools for customizing campus
  • •humorous, family-friendly tone despite mild gross-out jokes.

Gameplay Videos

TWO POINT CAMPUS Gameplay Walkthrough Part 1 - RUNNING A UNIVERSITY

GameRiot

1 of 3

Official Ratings

T
ESRB
Crude HumorMild Suggestive Themes.

Users Interact; In-Game Purchases. citeturn0search0

3
PEGI
PEGI 3contains non-graphic crude/gross-out humor and offers in-game purchases. citeturn2search5turn2search2

Age Recommendations

ℹ️Ages 3-5
Not recommended. Game mechanics and UI are too complex for preschoolers and it includes toilet/gross-out humor and mild suggestive imagery.
ℹ️Ages 6-8
Generally not recommended for unsupervised play. Older children in this group may enjoy designing buildings with an adult’s help, but parents should be aware of crude humor and enable purchase controls.
ℹ️Ages 9-12
Appropriate with guidance. The game teaches planning and resource management and allows creative building; expect some gross-out jokes and manage optional DLC/in-game purchases via parental controls.
ℹ️Ages 13-15
Appropriate. Teen players can handle the management systems and mild suggestive/crude humor; advise about optional purchases and limit any online interactions if present.
ℹ️Ages 16-18
Appropriate for older teens and adults. Full experience is accessible; be mindful of optional paid DLC and use account purchase protections if desired.

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