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DRAGON BALL Z DOKKAN BATTLE

DRAGON BALL Z DOKKAN BATTLE

Game images by RAWG

DRAGON BALL Z DOKKAN BATTLE

DRAGON BALL Z DOKKAN BATTLE

Bandai Namco Entertainment Inc.

AndroidFree-to-play
Health Score
43
DECENT

About This Game

Super Review

DRAGON BALL Z DOKKAN BATTLE is a free-to-play mobile puzzle fighter that combines strategic team building with simple tap-based combat. While it offers engaging gameplay for fans of the anime and encourages strategic thinking, parents must contend with aggressive gacha monetization, significant daily login pressure, and social features that can expose players to strangers.

Super Review

Parent verdict

This game is a qualified fit for players, working best for those who can navigate its significant monetization pressure and are already fans of the Dragon Ball Z franchise. With a health score of 43, it's categorized as 'Decent,' meaning it offers engaging gameplay but comes with notable risks. The core loop of collecting characters and building strategic teams is compelling, but the heavy reliance on a gambling-like 'gacha' system for acquiring new fighters means spending money is often encouraged. Families should establish clear rules around in-app purchases and screen time due to daily login incentives.

What players actually do

  • Players strategically tap and link colored Ki spheres on a battle grid to empower their chosen characters' attacks and unleash powerful special moves in turn-based combat.
  • Players collect a vast array of Dragon Ball Z characters, each with unique abilities and stats, and build diverse teams based on synergy and leader skills to tackle various in-game events and challenges.
  • Players manage their character roster by leveling up, awakening, and enhancing their fighters to increase their power, allowing them to progress through more difficult story modes and limited-time events.

Where it shines

  • The game encourages strategic thinking by requiring players to carefully consider character types, leader skills, and link abilities when assembling teams for different battles.
  • The puzzle-action combat system is easy to learn, yet offers depth through Ki sphere manipulation and character abilities, allowing players to engage at their own pace in short or long sessions.

Parent watch-outs

  • The 'gacha' monetization system, a form of loot box, aggressively encourages players to spend real money on in-game currency ('Dragon Stones') to randomly summon desirable characters.
  • There is significant pressure to log in daily to claim cumulative and consecutive rewards, participate in limited-time events, and access new character summons, fostering a sense of missing out (FOMO).
  • Social features like adding friends and private messaging within the game can expose players to interactions with strangers, which may pose a risk for younger children.

Family rules worth setting

  • Set strict limits on in-app purchases and discuss the random nature of the gacha system, emphasizing that paying does not guarantee desired outcomes.
  • Establish clear time limits for daily play sessions to manage the pressure of cumulative login bonuses and limited-time events, preventing excessive engagement.

Talk about this

  • How does the game encourage you to keep playing every day, and how do you feel if you miss out on a reward?
  • Why do some games allow you to spend money without knowing exactly what you'll get, and how can we make smart decisions about spending in games?

Play style

This game features a session rhythm that can range from quick daily check-ins for rewards to longer, more involved battles and team management. Difficulty scales with progression, requiring strategic team building rather than just reflex. Players can engage solo through story and event modes, but cooperative play and social features like adding friends and private messaging are available. Younger players might need help understanding complex team synergies and managing monetization temptations.

Score Breakdown

Positive Aspects

Educational Value
2/5
Creativity
2/5
Pro-Social
3/5

Risk Factors

Addictive Monetization
4/5
Time Pressure / FOMO
3/5
Social Risk
2/5
Content Intensity
1/5

Why this rating

Educational Value

2/5

The game's primary focus is entertainment, centered on character battling and collection from the Dragon Ball Z universe. While it involves strategic thinking in team building and combat, no explicit educational value is stated or implied, leading to a low score.

Addictive Monetization

4/5

DRAGON BALL Z DOKKAN BATTLE utilizes an aggressive 'gacha' (loot box) system, where players spend real money on in-game currency to randomly summon characters. This model, combined with in-app purchases, strongly encourages spending and warrants a high-risk score for addictive monetization.

Time Pressure / FOMO

3/5

The game creates notable time pressure through daily cumulative and consecutive login bonuses, limited-time events, and regularly refreshed summoning portals for new characters. This design encourages frequent engagement to avoid missing out on valuable rewards, resulting in a moderate risk score for time pressure.

Negatives

  • Features aggressive monetization with a 'gacha' system, a form of loot box for acquiring characters that can encourage spending.
  • Creates significant pressure to log in daily through cumulative rewards, limited-time events, and character summons.
  • Contains mild cartoon violence, which may not be suitable for all younger children.
  • Includes social features like adding friends and private messaging that could expose players to strangers.

Positives

  • Encourages strategic thinking through team building and puzzle-solving mechanics.
  • Offers cooperative play, allowing players to join teams and work together.
  • The gameplay is simple to learn and can be played at a player's own pace.

Gameplay Videos

Dokkan Battle official trailer 2015

Dokkan Memes

1 of 3

Official Ratings

No official ratings available.

Age Fit

ℹ️Ages 3-5
Not recommended due to cartoon violence, complex gameplay, and gambling-like mechanics.
ℹ️Ages 6-8
Not suitable due to mild cartoon violence, the presence of gambling-like mechanics, and significant in-app purchase pressures.
ℹ️Ages 9-12
Proceed with caution. Suitable only with significant parental supervision to manage aggressive monetization and potential social interactions.
ℹ️Ages 13-15
Recommended with clear parental awareness of strong monetization practices and daily play pressures.
ℹ️Ages 16-18
Recommended, assuming awareness and self-management regarding the game's monetization and time commitment.

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