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Hill Climb Racing 2

Hill Climb Racing 2

Game images by RAWG

Hill Climb Racing 2

Hill Climb Racing 2

Fingersoft Ltd.

iOS; Android; Amazon Appstore; Samsung Galaxy Store; Huawei AppGallery; Facebook Gaming (cloud)Free-to-play (ad-supported) with in-app purchases, season pass/VIP subscription and randomized reward (loot box) mechanics
Health Score
35
MIXED

About This Game

A 2D physics-based arcade racing game where players drive and perform stunts across varied hill courses, collect coins/chests, upgrade vehicles, unlock cosmetics and compete in short matches and seasonal cups. Races are short and repeatable (race → collect → upgrade → replay) with social multiplayer and time-limited events; the game includes ads and optional purchases including randomized chests/loot and season passes.

Score Breakdown

Positive Aspects

Educational Value
0/5
Creativity
2/5
Pro-Social
2/5

Risk Factors

Addictive Monetization
4/5
Time Pressure / FOMO
1/5
Social Risk
2/5
Content Intensity
1/5

Negatives

  • •Contains persistent monetization (loot boxes, season pass, VIP subscription) and frequent optional purchases
  • •Ads and offers can be intrusive unless purchases/subscriptions are used
  • •Online multiplayer exposes players to others (chat/interaction) which may require supervision.

Positives

  • •Easy-to-learn, short play sessions good for quick breaks
  • •Wide vehicle/customization options and cosmetic progression
  • •Active updates and community events keep content fresh.

Gameplay Videos

Hill Climb Racing 2 : Super Bike Maxed Out 🔥

KARTHIK HCR 2

1 of 3

Official Ratings

Not Rated
ESRB
Cartoon or fantasy violenceIn‑game purchases (includes randomized items/loot boxes)

In‑Game Purchases; Users Interact (online multiplayer); Ads

PEGI 3 (may vary by store / IARC mapping)
PEGI
Non‑realistic/cartoon violenceIn‑game purchases (randomized items/loot boxes)

Age Recommendations

ℹ️Ages 3-5
Not recommended — touchscreen coordination, ads and purchasable randomized rewards make it unsuitable for very young children without close supervision.
ℹ️Ages 6-8
Use with parental supervision: disable in-app purchases or lock them, and monitor for ads or encouragement to spend; gameplay itself is simple and non-graphic.
ℹ️Ages 9-12
Generally suitable if parents restrict purchases and discuss loot boxes/microtransactions; turn off/limit online interactions or supervise multiplayer.
ℹ️Ages 13-15
Appropriate gameplay-wise; advise teens about spending limits, loot-box mechanics and online behaviour; enable parental controls if desired.
ℹ️Ages 16-18
Suitable for older teens/adults; be mindful of real-money spending on randomized rewards and season passes.

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