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PAYDAY 2

PAYDAY 2

Game images by RAWG

PAYDAY 2

PAYDAY 2

Overkill Software / Starbreeze Studios

Windows; PlayStation; Xbox; Nintendo Switchpremium base game + extensive paid DLC and cosmetic in-game purchases
Health Score
27
RISKY

About This Game

Super Review

PAYDAY 2 places players in a cooperative heist shooter focused on executing crimes like bank robberies. While it demands teamwork and strategic planning, its core gameplay revolves around intense violence, strong language, and a criminal premise. Extensive paid content and in-game purchases can encourage prolonged play and spending, making it a risky choice for younger audiences.

Super Review

Parent verdict

PAYDAY 2 is a high-intensity, cooperative shooter best suited for very mature older teens and adults, and only with clear parental awareness of its themes and mechanics. Its low health score of 27 reflects significant concerns around violent content, mature themes, and aggressive monetization. While it fosters teamwork, the game’s focus on playing as armed criminals and frequent, realistic combat means it is not a suitable choice for children under 16, and even older teens should engage with caution and family discussion.

What players actually do

  • Players coordinate with up to three teammates to plan and execute complex criminal heists, exercising communication and strategic thinking.
  • Players engage in frequent and intense shootouts against police and other security forces, requiring quick reflexes and tactical positioning.
  • Players customize their character's skills, weapons, and equipment through progression loops, making choices about their combat role.

Where it shines

  • The game strongly promotes cooperative play, requiring players to communicate effectively and specialize roles to successfully complete missions.
  • Heists offer strategic depth, allowing players to choose between stealthy approaches or loud, aggressive tactics, fostering adaptability.

Parent watch-outs

  • The game's central theme involves players committing violent crimes, with frequent, intense gunfights, blood effects, and strong language.
  • An extensive array of paid DLC, cosmetic items, and a grind-heavy progression system can pressure players into significant ongoing spending and prolonged play sessions.
  • The online multiplayer environment means players will interact with strangers, potentially exposing them to unfiltered communication and mature content.

Family rules worth setting

  • If allowed, set strict time limits on play sessions to manage engagement with the progression and monetization loops.
  • Require play only with pre-approved friends and monitor communications if playing online, given the social risk involved.

Talk about this

  • Discuss the ethical implications of playing as criminals and the difference between fictional gameplay and real-world consequences.
  • Talk about the psychological design of monetization models in games, how they encourage spending, and how to make responsible purchasing decisions.

Play style

PAYDAY 2 is a cooperative multiplayer experience designed for up to four players, though it can be played solo with AI companions. Missions typically involve short, intense bursts of action, lasting from 15-45 minutes. The difficulty can be high, requiring coordinated teamwork and strategic thinking, especially on harder settings. Solo play is possible but less engaging and more challenging. Players may need help understanding complex objectives or managing the extensive skill trees and weapon customization.

Score Breakdown

Positive Aspects

Educational Value
0/5
Creativity
2/5
Pro-Social
3/5

Risk Factors

Addictive Monetization
4/5
Time Pressure / FOMO
3/5
Social Risk
4/5
Content Intensity
5/5

Why this rating

Educational Value

0/5

PAYDAY 2 offers no significant educational value. Its core gameplay revolves around criminal activities, combat, and progression systems that do not translate into academic or life skills.

Addictive Monetization

4/5

The game features an aggressive monetization model, including a premium base game, extensive paid DLC packs, and cosmetic in-game purchases. This encourages long grinding for currency and character progression, or spending real money to accelerate acquisition.

Content Intensity

5/5

Content intensity is very high, as the game centers players as violent criminals. Missions involve frequent, realistic shootouts against police and security forces, with blood effects, and characters use strong language throughout.

Social Risk

4/5

As an online cooperative game, players are exposed to interactions with strangers, potentially encountering unfiltered communication and mature content. This carries a high social risk for younger players.

Pro-Social

3/5

While the game requires significant coordination and communication among teammates to succeed, promoting positive social interaction within the game's context, this is offset by the morally questionable premise of working as criminals.

Negatives

  • •Centers players as violent criminals
  • •extremely heavy combat and strong language
  • •monetization encourages long grinding and spending.

Positives

  • •Requires coordination, communication and role specialisation to complete complex heists successfully.

Gameplay Videos

PAYDAY 2 Gameplay (PC UHD) [4K60FPS]

Throneful

1 of 3

Official Ratings

M (Mature 17+)
ESRB
Blood, Drug Reference, Intense Violence, Strong Language, Suggestive Themes

Users Interact; In-Game Purchases

PEGI 18
PEGI
Violence, Drugs, Bad Language, In-Game Purchases

Age Fit

ℹ️Ages 3-5
Completely inappropriate due to mature themes, graphic violence, and strong language.
ℹ️Ages 6-8
Not suitable; content is far too mature and violent for this age group.
ℹ️Ages 9-12
Definitely not recommended; the criminal themes, intense violence, and online interactions are highly inappropriate.
ℹ️Ages 13-15
Only for very mature, older teens, with strict parental oversight due to constant violence, crime themes, and online social risks.
ℹ️Ages 16-18
Potentially suitable for adults and mature older teens who understand its fictional context, with clear time and spending limits.

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